nameserver
Offline 91.225.59.154:28015 checked 18d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 47 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 124 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 62 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 58 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of nameserver against other Rust servers?
A seven-day player-hours count places nameserver at #13,607: the top 61% of every ranked server.
How many players are on nameserver right now?
At the moment nameserver is offline, having last been seen 18 days 5 hours ago.
Rules and settings
On what map does nameserver take place?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of nameserver?
There is no region published for nameserver. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 91.225.59.154:28015.
Is nameserver up, and how good is its uptime?
nameserver is offline at the moment, with the last sighting 18 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 9 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does nameserver reset its map?
To tell its rhythm we would need more of nameserver's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 18 days 6 hours.
Tags and listings
Where does nameserver appear across the Rust Wipe Tracker lists and filters?
You will find nameserver on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on nameserver?
The game's server browser picks up these nameserver tags: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join nameserver?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.225.59.154:28015.