» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21
Online 91.229.114.185:28015 checked 1h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #613 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Wednesday 4 November, 18:01 UTC · 18:01 UK, in 6d 23h.
Every Wednesday at 18:01 UTC · high confidenceComing wipes
- 6d 23hWed 4 Nov, 18:01 UTC18:01 UK
- 8d 0hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 23hWed 11 Nov, 18:01 UTC18:01 UK
- 20d 23hWed 18 Nov, 18:01 UTC18:01 UK
- 27d 23hWed 25 Nov, 18:01 UTC18:01 UK
- 34d 23hWed 2 Dec, 18:01 UTC18:01 UK
- 36d 0hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 23hWed 9 Dec, 18:01 UTC18:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 4 Nov, 18:01 UTC18:01 UK · in 6d 23hNext wipe expected · every Wednesday at 18:01 UTC
-
Wed 21 Oct, 18:01 UTC 19:01 UK · 7d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 14 Oct, 18:02 UTC 19:02 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Wed 7 Oct, 18:20 UTC 19:20 UK · 21d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct, 18:20 UTC FW 19:20 UK · 27d agoForce wipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
-
Wed 30 Sep, 18:01 UTC 19:01 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Wed 23 Sep, 18:01 UTC 19:01 UK · 35d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
-
Wed 16 Sep, 18:03 UTC 19:03 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 150 / 200
- AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs 4 / 150
- DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep 0 / 200
- [RU] MAALVI RUST | X2 2 / 100
- Free Fields 2x | Noob Friendly 0 / 100
- The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP W 4 / 50
Quick answers
From the figures on this page.
Player count
What is the ranking of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 against other Rust servers?
In the top 68% of all ranked servers sits » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, at #15,007 on hours played over seven days. The quad group puts it at #613.
How many players are on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now?
Checking now: 0 players on 150 slots at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 13:00 UTC, averaging 0 players.
Rules and settings
What is the current map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
The custom map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is size 3,500. You can download its published map file from this page.
What settings and rules should you know for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
You get 2x gather on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, going by its name. A group may hold 4 players at most (quad). survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
There is no region published for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 91.229.114.185:28015.
How smoothly does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 run?
Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 58,824. 2,679 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and is it currently online?
Right now, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is online. Its reported uptime suggests a restart roughly 9 hours ago. 100% is the uptime for the last 7 full days, up for 168 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 using?
Rust network protocol 2635 and build 168909 on Linux is what » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 when wipe day arrives?
1 players is the average peak across its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 2.
On what schedule does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 reset its map?
Wipes at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 come every Wednesday at 18:01 UTC. You can expect its next wipe on Wednesday 4 November at 18:01 UTC. 7 days have passed since this world was made. In its tags it posts a wipe every two weeks.
Tags and filters
On Rust Wipe Tracker, which lists and filters is » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 part of?
These Rust Wipe Tracker lists take » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21: Rust servers with a 2x gather rate and Modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Who is behind » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
One operator most likely runs these: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes a projectgaming.gg hostname, as do 7 other servers we track.
How should you read the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?
Enter client.connect 91.229.114.185:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/aQyFjvnPXx is its website.
