OFFSHORE 2X | Weekly | Under Development
Offline NA · us5 91.229.114.210:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 21:16 UTC · 21:16 UK, in 2d 21h.
Its weekly schedule tag · low confidenceComing wipes
- 2d 21hSun 1 Nov, 21:16 UTC21:16 UK
- 6d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 9d 21hSun 8 Nov, 21:16 UTC21:16 UK
- 16d 21hSun 15 Nov, 21:16 UTC21:16 UK
- 23d 21hSun 22 Nov, 21:16 UTC21:16 UK
- 30d 21hSun 29 Nov, 21:16 UTC21:16 UK
- 34d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
- 37d 21hSun 6 Dec, 21:16 UTC21:16 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 1 Nov, 21:16 UTC21:16 UK · in 2d 21hNext wipe expected · its weekly schedule tag
-
Sun 4 Oct, 21:16 UTC 22:16 UK · 25d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sun 20 Sep, 16:10 UTC 17:10 UK · 39d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Stevious 2x Mondays | Vanilla | 10/26 49 / 200
- [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 0 / 150
- [US] Stevious 2x Main | Vanilla | 10/29 576 / 600
- [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | 104 / 150
- [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 12 / 150
- BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP 16 / 100
Quick answers
From the figures on this page.
Population
How does OFFSHORE 2X | Weekly | Under Development compare with other Rust servers in the rankings?
On player hours over the last seven days, OFFSHORE 2X | Weekly | Under Development ranks #13,011 overall and #1,439 in North America, in the top 59% of all ranked servers.
Is OFFSHORE 2X | Weekly | Under Development busy at the moment?
The last sighting of OFFSHORE 2X | Weekly | Under Development was 12 days 4 hours ago; it is offline right now.
Map and rules
On what map does OFFSHORE 2X | Weekly | Under Development take place?
Size 3,000 and seed 1337 define the procedural map OFFSHORE 2X | Weekly | Under Development runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What are the rules on OFFSHORE 2X | Weekly | Under Development, and what settings does it run?
Gather rate on OFFSHORE 2X | Weekly | Under Development is 2x, as its name says. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of OFFSHORE 2X | Weekly | Under Development?
With its NA tag, OFFSHORE 2X | Weekly | Under Development places itself in North America, and the region code is us5. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.229.114.210:28015 is its address.
How reliable is OFFSHORE 2X | Weekly | Under Development, and is it currently online?
The current status for OFFSHORE 2X | Weekly | Under Development is offline, last seen 12 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 19 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does OFFSHORE 2X | Weekly | Under Development operate?
On Linux, OFFSHORE 2X | Weekly | Under Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on OFFSHORE 2X | Weekly | Under Development?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 1.
On what schedule does OFFSHORE 2X | Weekly | Under Development reset its map?
The prediction is taken from its tag, as OFFSHORE 2X | Weekly | Under Development has too few wipes on record to confirm the schedule. You can expect its next wipe on Sunday 1 November at 21:16 UTC. 25 days 2 hours have passed since this world was made. The tags state that it wipes each week.
Tags and listings
Where does OFFSHORE 2X | Weekly | Under Development appear in Rust Wipe Tracker lists and filters?
You will find OFFSHORE 2X | Weekly | Under Development on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What is the meaning of the server tags on OFFSHORE 2X | Weekly | Under Development?
Read off the game's server browser, the tags for OFFSHORE 2X | Weekly | Under Development are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $rus5 (Region code): us5 is the region code set for this server; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; NA (North America): Server browser category: North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join OFFSHORE 2X | Weekly | Under Development?
Enter client.connect 91.229.114.210:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/offshorenetwork is its website.
