The fam
Online NA · us5 91.229.114.24:28019 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 14 Oct, 11:06 UTC 12:06 UK · 14d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct, 18:49 UTC 19:49 UK · 20d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.7 days
- Players before
- 0
-
Mon 14 Sep, 11:10 UTC 12:10 UK · 44d agoWipe delivered
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 24.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 43 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 38 / 50
- [NA] Willjum's Solo Only | Thursday Wipes 9 / 100
- Rust Degens - US Vanilla | Fridays 0 / 150
- [NA] Willjum's Casual Solo/Duo Monthly 14 / 175
- Hempville 420 No Kos Low Decay / Limited PvP 8 / 90
Quick answers
From the figures on this page.
Population
How does The fam compare with other Rust servers in the rankings?
Ranked #9,596 on player hours over the last seven days, The fam is #1,250 in North America and in the top 43% of all ranked servers.
What is the current population on The fam?
At the moment 0 players are on The fam, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does The fam take place?
The game generates the procedural map on The fam at size 4,000 with seed 1722427781. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on The fam?
You will not find a gather rate in the name of The fam. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.
Server details
In which region is The fam based?
With its NA tag, The fam places itself in North America, and the region code is us5. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 91.229.114.24:28019.
What is the performance like on The fam?
Averaged over the last 48 hours, server fps was 55, with a low of 55. The world held as many as 109,049 entities: buildings, deployables and the rest. Memory use peaked at 7,100 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is The fam up, and how good is its uptime?
The fam is up and online at the moment. Its reported uptime suggests a restart roughly 14 days 16 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does The fam operate?
The version on The fam is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does The fam handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 2.
When does The fam wipe? What schedule does it follow?
There is no next wipe to predict for The fam: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 14 days 18 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is The fam part of?
These Rust Wipe Tracker lists take The fam: Modded Rust servers and North America Rust servers. On the server list, apply Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on The fam?
The game's server browser picks up these The fam tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $rus5 (Region code): us5 is the region code set for this server; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to The fam?
Enter client.connect 91.229.114.24:28019 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.