<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Online NA · us5 91.229.114.24:28075 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 17:09 UTC 18:09 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Thu 1 Oct, 18:38 UTC FW 19:38 UK · 26d agoForce wipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 115 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 37 / 200
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 39 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 21 / 200
- Orange Dream | Cozy PvE/RP | No KOS 9 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 15 / 100
Quick answers
From the figures on this page.
Population
How does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> compare with other Rust servers in the rankings?
Ranked #4,084 on player hours over the last seven days, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #684 in North America and in the top 18% of all ranked servers.
Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> busy at the moment?
Checking now: 0 players on 300 slots at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 22:00 UTC, averaging 2 players.
Server rules
On what map does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> take place?
Generated by the game with seed 1337, the procedural map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is size 4,500. Identical size and seed give an identical map: view it on RustMaps from this page. You will see this map name: Custom Map.
Which settings and rules apply on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The name of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> gives no gather rate. 8 players is the group limit, since the game's default applies. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. By its own description it is vanilla: played as Facepunch ships it, with rates, kits and rules unchanged. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> based?
Its NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and the region code is us5. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 91.229.114.24:28075.
Does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> perform well?
Averaged over the last 48 hours, server fps was 52, with a low of 18. The world held as many as 168,013 entities: buildings, deployables and the rest. 14,770 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
What is the uptime of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, and is it online?
Right now, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is online. About 16 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> using?
The version on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is Rust network protocol 2635 and build 168909, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
What should you expect from wipe day on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 42 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 100% of recent wipes.
On what schedule does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> reset its map?
To tell its rhythm we would need more of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 20 hours.
Tags and filters
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear in Rust Wipe Tracker lists and filters?
You will find <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Read off the game's server browser, the tags for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> are: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $rus5 (Region code): Region code: us5; ^v (Vanilla): Played as Facepunch ships it, with rates, kits and rules unchanged; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): Server browser category: North America; sc1 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.229.114.24:28075.
