RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28039 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:11 UTC · 17:11 UK, in 17h.
Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidenceComing wipes
- 17hThu 29 Oct, 17:11 UTC17:11 UK
- 4d 19hMon 2 Nov, 19:05 UTC19:05 UK
- 7d 19hThu 5 Nov, 19:00 UTC19:00 UKFW
- 11d 19hMon 9 Nov, 19:05 UTC19:05 UK
- 14d 17hThu 12 Nov, 17:11 UTC17:11 UK
- 18d 19hMon 16 Nov, 19:05 UTC19:05 UK
- 21d 17hThu 19 Nov, 17:11 UTC17:11 UK
- 25d 19hMon 23 Nov, 19:05 UTC19:05 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:11 UTC17:11 UK · in 17hNext wipe expected · every Monday at 19:05 and every Thursday at 17:11 UTC
-
Mon 26 Oct, 19:05 UTC 19:05 UK · 2d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
-
Thu 22 Oct, 17:11 UTC 18:11 UK · 6d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 2
-
Mon 19 Oct, 18:06 UTC 19:06 UK · 9d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Thu 15 Oct, 17:09 UTC 18:09 UK · 13d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 12 Oct, 18:04 UTC 19:04 UK · 16d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Thu 8 Oct, 17:10 UTC 18:10 UK · 20d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 5 Oct, 18:05 UTC 19:05 UK · 23d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
-
Fri 2 Oct, 00:22 UTC 01:22 UK · 26d agoWipe delivered
- Peak
- 7
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
-
Thu 1 Oct, 17:09 UTC FW 18:09 UK · 27d agoForce wipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Mon 28 Sep, 18:06 UTC 19:06 UK · 30d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Show all 14 wipes
-
Thu 24 Sep, 17:10 UTC 18:10 UK · 34d agoWipe delivered
- Peak
- 7
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 21 Sep, 18:21 UTC 19:21 UK · 37d agoWipe delivered
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
-
Thu 17 Sep, 17:20 UTC 18:20 UK · 41d agoWipe delivered
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
-
Mon 14 Sep, 18:06 UTC 19:06 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS 2 / 100
- RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree] 0 / 100
- CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS 6 / 100
- RGN 100000x PvE [Events|Purge|Zombies|SkillTree] 1 / 100
- [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events 3 / 50
- World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones 3 / 100
Quick answers
From the figures on this page.
Population
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] place among Rust servers?
Ranked #2,982 on player hours over the last seven days, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is #493 in North America and in the top 13% of all ranked servers.
How many players are on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] right now?
The current count is 2 players on 100 slots for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. The seven-day figures show an average of 1 players and a peak of 5. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 3 players.
Map and rules
Which map is active on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Size 3,000 and seed 305543022 define the procedural map RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: RustGamingNation Procedural.
What settings and rules should you know for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Gather rate on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is 1000x, as its name says. 8 players is the group limit, since the game's default applies. pve is the mode, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
With its NA tag, RGN 1000x PvE [Events|Purge|Zombies|SkillTree] places itself in North America, and the region code is us5. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.229.114.68:28039.
How smoothly does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
Averaged over the last 48 hours, server fps was 57, with a low of 19. Buildings, deployables and all the rest of the world pushed its entity count as high as 63,833. Memory use peaked at 3,387 MB. Players feel a rising entity count and low fps as lag.
What is the uptime of RGN 1000x PvE [Events|Purge|Zombies|SkillTree], and is it online?
You can find RGN 1000x PvE [Events|Purge|Zombies|SkillTree] online at present. Its reported uptime suggests a restart roughly 9 hours ago. It was up 162 of 168 hours over the last 7 full days, 96% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RGN 1000x PvE [Events|Purge|Zombies|SkillTree] using?
Rust network protocol 2635 and build 168909 on Linux is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] when wipe day arrives?
4 players is the average peak across its recent wipes. After 3 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 80% of recent wipes. Where that did not hold, it dropped below half by day 3.
On what schedule does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] reset its map?
Wipes at RGN 1000x PvE [Events|Purge|Zombies|SkillTree] come every Monday at 19:05 and every Thursday at 17:11 UTC. Due on Thursday 29 October at 17:11 UTC: its next wipe. 2 days 4 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Tags and filters
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RGN 1000x PvE [Events|Purge|Zombies|SkillTree]: Rust servers above 10x gather, Modded Rust servers, Best Rust PvE servers, Rust zombie servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
How should you read the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Read off the game's server browser, the tags for RGN 1000x PvE [Events|Purge|Zombies|SkillTree] are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $rus5 (Region code): Region code: us5; ^w (Weekly): A wipe every week; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.229.114.68:28039. You will find its website at https://rustgamingnation.com/.
