Beetsa's Paradise
Offline NA · us5 91.229.114.90:28092 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Friendly Seattle: No KOS | Chill | Noob Friendly 48 / 100
- [US] Enardo - Random Farming - Small One Grid | OneGrid 37 / 60
- [NA] Willjum's Solo Only | Thursday Wipes 16 / 100
- [NA] Willjum's Casual Solo/Duo Monthly 24 / 175
- Rust Degens - US Vanilla | Fridays 3 / 150
- Hempville 420 No Kos Low Decay / Limited PvP 7 / 90
Quick answers
From the figures on this page.
Population
What is the ranking of Beetsa's Paradise against other Rust servers?
Ranked #15,122 on player hours over the last seven days, Beetsa's Paradise is #1,566 in North America and in the top – of all ranked servers.
How many players are on Beetsa's Paradise right now?
At the moment Beetsa's Paradise is offline, having last been seen 44 days 21 hours ago.
Map and rules
Which map is active on Beetsa's Paradise?
A procedural map, generated by the game, is what Beetsa's Paradise runs.
What settings and rules should you know for Beetsa's Paradise?
The name of Beetsa's Paradise gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. Vanilla is the label it uses for itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Beetsa's Paradise based?
The NA tag is how Beetsa's Paradise lists its location: North America, and its region code is us5. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 91.229.114.90:28092 is its address.
How reliable is Beetsa's Paradise, and is it currently online?
Offline for now: Beetsa's Paradise was last seen 44 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Beetsa's Paradise using?
Rust network protocol 2632 and build 161125 on Linux is what Beetsa's Paradise runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Beetsa's Paradise wipe, and at what times?
Its rhythm cannot yet be told: too few of Beetsa's Paradise's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 66 days 19 hours.
Server tags
Where does Beetsa's Paradise appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Beetsa's Paradise: Modded Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Beetsa's Paradise?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): Protocol 2632 is required; a different version can't join; cs161125 (Build): Build number: 161125; ptrak (Networking): RakNet handles networking, as standard for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it appears under North America are the tags Beetsa's Paradise publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to Beetsa's Paradise?
Enter client.connect 91.229.114.90:28092 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.