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Network live 11,829 servers online 89,289 players aboard 82 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Devblog 299 [No-Steam / Oxide]

Offline 91.235.145.236:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak –
#15,426ranktop 69%
2d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Rust Devblog 299 [No-Steam / Oxide] place among Rust servers?

In the top 69% of all ranked servers sits Rust Devblog 299 [No-Steam / Oxide], at #15,426 on hours played over seven days.

Is Rust Devblog 299 [No-Steam / Oxide] busy at the moment?

The last sighting of Rust Devblog 299 [No-Steam / Oxide] was 43 hours ago; it is offline right now. The seven-day average for this server is 0 players.

Server rules

What is the current map on Rust Devblog 299 [No-Steam / Oxide]?

A procedural map, generated by the game, is what Rust Devblog 299 [No-Steam / Oxide] runs.

What settings and rules should you know for Rust Devblog 299 [No-Steam / Oxide]?

The name of Rust Devblog 299 [No-Steam / Oxide] gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.

Server details

What location does Rust Devblog 299 [No-Steam / Oxide] run from?

No region is published by Rust Devblog 299 [No-Steam / Oxide], and the region code is eu2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 91.235.145.236:28015 is its address.

What is the uptime of Rust Devblog 299 [No-Steam / Oxide], and is it online?

Rust Devblog 299 [No-Steam / Oxide] is offline at the moment, with the last sighting 43 hours ago. It stayed up 0% of the time across the last 1 full day, which is 0 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.

What Rust version is Rust Devblog 299 [No-Steam / Oxide] using?

Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How often does Rust Devblog 299 [No-Steam / Oxide] wipe, and at what times?

Its rhythm cannot yet be told: too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 2 days 7 hours have passed since this world was made.

Tags and listings

Where does Rust Devblog 299 [No-Steam / Oxide] appear in Rust Wipe Tracker lists and filters?

You will find Rust Devblog 299 [No-Steam / Oxide] on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on Rust Devblog 299 [No-Steam / Oxide]?

The game's server browser picks up these Rust Devblog 299 [No-Steam / Oxide] tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2594 (Protocol): To join, your game must match protocol 2594; cs128111 (Build): The game build is 128111; ptrak (Networking): Standard network layer here: RakNet; $reu2 (Region code): Region code for this server: eu2; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Rust Devblog 299 [No-Steam / Oxide]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.235.145.236:28015.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2594
Protocol To join, your game must match protocol 2594.
cs128111
Build The game build is 128111.
ptrak
Networking Standard network layer here: RakNet.
$reu2
Region code Region code for this server: eu2.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.