SmartSettlers-Isolated-Test
Offline 91.240.74.124:28115 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 17:51 UTC 18:51 UK · 38d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 105 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 136 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 47 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of SmartSettlers-Isolated-Test against other Rust servers?
In the top – of all ranked servers sits SmartSettlers-Isolated-Test, at #15,465 on hours played over seven days.
Is SmartSettlers-Isolated-Test busy at the moment?
The last sighting of SmartSettlers-Isolated-Test was 38 days 13 hours ago; it is offline right now.
Map and rules
On what map does SmartSettlers-Isolated-Test take place?
The game generates the procedural map that SmartSettlers-Isolated-Test runs.
What are the rules on SmartSettlers-Isolated-Test, and what settings does it run?
The name of SmartSettlers-Isolated-Test gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
What location does SmartSettlers-Isolated-Test run from?
There is no region published for SmartSettlers-Isolated-Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 91.240.74.124:28115.
Is SmartSettlers-Isolated-Test up, and how good is its uptime?
The current status for SmartSettlers-Isolated-Test is offline, last seen 38 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does SmartSettlers-Isolated-Test operate?
The version on SmartSettlers-Isolated-Test is Rust network protocol 2633 and build 163794, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on SmartSettlers-Isolated-Test?
0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.
How often does SmartSettlers-Isolated-Test wipe, and at what times?
To tell its rhythm we would need more of SmartSettlers-Isolated-Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 38 days 14 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is SmartSettlers-Isolated-Test part of?
The Rust Wipe Tracker lists that include SmartSettlers-Isolated-Test are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on SmartSettlers-Isolated-Test?
The game's server browser picks up these SmartSettlers-Isolated-Test tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join SmartSettlers-Isolated-Test?
Enter client.connect 91.240.74.124:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.