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Network live 11,693 servers online 37,293 players aboard 93 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 15m ago

weekly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 23h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 03:03 UK Fri 30 Oct, 03:03 UTC in 1d 0h · medium confidence
25/ 250 players now 10% full
677-day averagepeak 178
#287ranktop 1%
23h agolast wipeweekly schedule
1d 0hnext wipeFri 30 Oct, 03:03 UTC
Delivery history

Players, performance and rank

Players

AveragePeakWipe
05010015020003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608003:0012:0021:0006:0015:0001:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next delivery expected

Next wipe Friday 30 October, 03:03 UTC · 03:03 UK, in 1d 0h.

Every 2 days · medium confidence
1 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
146wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 1d 0hFri 30 Oct, 03:03 UTC03:03 UK
  2. 3d 0hSun 1 Nov, 03:03 UTC03:03 UK
  3. 5d 0hTue 3 Nov, 03:03 UTC03:03 UK
  4. 7d 16hThu 5 Nov, 19:00 UTC19:00 UKFW
  5. 9d 0hSat 7 Nov, 03:03 UTC03:03 UK
  6. 11d 0hMon 9 Nov, 03:03 UTC03:03 UK
  7. 13d 0hWed 11 Nov, 03:03 UTC03:03 UK
  8. 15d 0hFri 13 Nov, 03:03 UTC03:03 UK

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 03:03 UTC03:03 UK · in 1d 0h
    Next wipe expected · every 2 days
  2. Wed 28 Oct, 03:03 UTC 03:03 UK · 23h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    20
  3. Mon 26 Oct, 03:04 UTC 03:04 UK · 2d ago
    Wipe delivered
    Peak
    152
    Crowd
    held half
    Lasted
    2 days
    Players before
    11
  4. Sat 24 Oct, 03:04 UTC 04:04 UK · 4d ago
    Wipe delivered
    Peak
    158
    Crowd
    held half
    Lasted
    2 days
    Players before
    5
  5. Thu 22 Oct, 03:04 UTC 04:04 UK · 6d ago
    Wipe delivered
    Peak
    129 +3 queue
    Crowd
    held half
    Lasted
    2 days
    Players before
    9
  6. Wed 21 Oct, 03:03 UTC 04:03 UK · 7d ago
    Wipe delivered
    Peak
    129 +3 queue
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  7. Tue 20 Oct, 03:03 UTC 04:03 UK · 8d ago
    Wipe delivered
    Peak
    84
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Mon 19 Oct, 03:04 UTC 04:04 UK · 9d ago
    Wipe delivered
    Peak
    96
    Crowd
    –
    Lasted
    1 days
    Players before
    6
  9. Sun 18 Oct, 09:38 UTC 10:38 UK · 10d ago
    Wipe delivered
    Peak
    99
    Crowd
    –
    Lasted
    0.7 days
    Players before
    6
  10. Sat 17 Oct, 18:05 UTC 19:05 UK · 11d ago
    Wipe delivered
    Peak
    99
    Crowd
    –
    Lasted
    0.6 days
    Players before
    72
  11. Sat 17 Oct, 03:04 UTC 04:04 UK · 11d ago
    Wipe delivered
    Peak
    99
    Crowd
    –
    Lasted
    0.6 days
    Players before
    10
Show all 20 wipes
  1. Fri 16 Oct, 03:04 UTC 04:04 UK · 12d ago
    Wipe delivered
    Peak
    87
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  2. Thu 15 Oct, 03:03 UTC 04:03 UK · 13d ago
    Wipe delivered
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  3. Wed 14 Oct, 03:04 UTC 04:04 UK · 14d ago
    Wipe delivered
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  4. Tue 13 Oct, 03:04 UTC 04:04 UK · 15d ago
    Wipe delivered
    Peak
    93
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  5. Mon 12 Oct, 03:03 UTC 04:03 UK · 16d ago
    Wipe delivered
    Peak
    93
    Crowd
    –
    Lasted
    1 days
    Players before
    4
  6. Sun 11 Oct, 03:04 UTC 04:04 UK · 17d ago
    Wipe delivered
    Peak
    80
    Crowd
    –
    Lasted
    1 days
    Players before
    7
  7. Sat 10 Oct, 03:04 UTC 04:04 UK · 18d ago
    Wipe delivered
    Peak
    85
    Crowd
    –
    Lasted
    1 days
    Players before
    3
  8. Fri 9 Oct, 03:04 UTC 04:04 UK · 19d ago
    Wipe delivered
    Peak
    85
    Crowd
    –
    Lasted
    1 days
    Players before
    2
  9. Thu 8 Oct, 03:03 UTC 04:03 UK · 20d ago
    Wipe delivered
    Peak
    95
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  10. Wed 7 Oct, 03:08 UTC 04:08 UK · 21d ago
    Wipe delivered
    Peak
    95
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP against other Rust servers?

Over the past seven days, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has climbed to #287 for player hours, putting it in the top 1% of all ranked servers.

What is the current population on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Checking now: 25 players on 250 slots at DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Averaged over the past week: 67 players, peaking at 178. The busiest hour over the last 48 hours was 13:00 UTC, averaging 156 players.

Rules and settings

What is the current map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Size 6,000 and seed 1337 define the procedural map DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: DOGFIGHT 2.0.

What settings and rules should you know for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

You will not find a gather rate in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. 30 players is the most a group can hold. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP based?

There is no region published for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.244.197.135:28015.

What is the performance like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Averaged over the last 48 hours, server fps was 58, with a low of 38. The world held as many as 17,500 entities: buildings, deployables and the rest. Memory use peaked at 5,315 MB. Players feel a rising entity count and low fps as lag.

How reliable is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, and is it currently online?

Right now, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. The uptime it reports puts its last restart at about 4 hours ago. It was up 160 of 168 hours over the last 7 full days, 95% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP operate?

On Windows, DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day arrives?

The average busiest point of its recent wipes was 146 players. After 11 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe? What schedule does it follow?

About every 1 days is how often DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has wiped lately. Friday 30 October at 03:03 UTC is when its next wipe is due. You are playing a world created 23 hours. The tags state that it wipes each week.

Server tags

On Rust Wipe Tracker, which lists and filters is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP part of?

You will find DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on the following Rust Wipe Tracker lists: Modded Rust servers, Aim training servers, live and Rust battlefield servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average.

Who is behind DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP and 2 other servers we track both publish a dogfight.online hostname, which points to the same operator in all likelihood.

What is the meaning of the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Read off the game's server browser, the tags for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp250 (Max players): It holds 250 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Weekly wipe cycle; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, with loot given to you; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What steps do you take to join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.244.197.135:28015. Its website can be found at https://t.me/dogfightonline.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp250
Max players It holds 250 slots.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Weekly wipe cycle.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP, with loot given to you.
^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.
modded
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.