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Network live 11,806 servers online 74,886 players aboard 106 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CSL LiveTest

Offline 91.245.44.75:28380 checked 23h ago

moddedoxide
Tracking number · connect
Wipe progress

Resets: 11 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
1/ 10 players now 10% full
17-day averagepeak 4
#3,885ranktop 17%
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75122:0003:0007:0012:0016:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Mon 26 Oct, 01:38 UTC 01:38 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Mon 26 Oct, 01:18 UTC 01:18 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Mon 26 Oct, 00:55 UTC 00:55 UK · 2d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 24 Oct, 16:49 UTC 17:49 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sat 24 Oct, 16:20 UTC 17:20 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Sat 24 Oct, 16:05 UTC 17:05 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Sat 24 Oct, 13:18 UTC 14:18 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Sat 24 Oct, 13:04 UTC 14:04 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Sat 24 Oct, 12:58 UTC 13:58 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Fri 23 Oct, 06:14 UTC 07:14 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Show all 11 wipes
  1. Fri 23 Oct, 05:07 UTC 06:07 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 137 on average 107 / 300
  2. EU Hub 01EU · groups of 1000+ · 23 on average 29 / 3300
  3. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average 3 / 300
  4. A Shockbyte Rust Servergroups of 8+ · 2 on average 1 / 40
  5. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average 0 / 50
  6. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average 1 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

Where does CSL LiveTest place among Rust servers?

In the top 17% of all ranked servers sits CSL LiveTest, at #3,885 on hours played over seven days.

Is CSL LiveTest busy at the moment?

The last sighting of CSL LiveTest was 23 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 4. Over the last 48 hours, the peak hour came at 22:00 UTC with an average of 1 players.

Rules and settings

Which settings and rules apply on CSL LiveTest?

No gather rate appears in the name of CSL LiveTest. 1000 players is the most a group can hold. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is disabled.

About the server

What location does CSL LiveTest run from?

No region is published by CSL LiveTest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 91.245.44.75:28380 is its address.

How reliable is CSL LiveTest, and is it currently online?

The current status for CSL LiveTest is offline, last seen 23 hours ago. It was up 118 of 120 hours over the last 5 full days, 98% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.

What Rust version is CSL LiveTest using?

Rust network protocol 2635 and build 168909 on Windows is what CSL LiveTest runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

On what schedule does CSL LiveTest reset its map?

No wipe schedule to follow for CSL LiveTest, which makes a new world every few hours; those resets are not wipes.

Tags and filters

Where does CSL LiveTest appear across the Rust Wipe Tracker lists and filters?

You will find CSL LiveTest on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.

What is the meaning of the server tags on CSL LiveTest?

The game's server browser picks up these CSL LiveTest tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts1000 (Group limit): The team limit is 1000; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; sc1 (Custom tag): The owner or a plugin set this non-standard tag. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join CSL LiveTest?

Enter client.connect 91.245.44.75:28380 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,sc1,ts1000,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts1000
Group limit The team limit is 1000.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

sc1
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.