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Network live 11,737 servers online 52,840 players aboard 124 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 15d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,244ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 19:27 UTC 20:27 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 53 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 125 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 44 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 54 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 8 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of CSL Deadmans ATLAT-675 LiveTest against other Rust servers?

A seven-day player-hours count places CSL Deadmans ATLAT-675 LiveTest at #15,244: the top 71% of every ranked server.

How many players are on CSL Deadmans ATLAT-675 LiveTest right now?

The last sighting of CSL Deadmans ATLAT-675 LiveTest was 15 days ago; it is offline right now.

Map and rules

Which settings and rules apply on CSL Deadmans ATLAT-675 LiveTest?

You will not find a gather rate in the name of CSL Deadmans ATLAT-675 LiveTest. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

What is the location of CSL Deadmans ATLAT-675 LiveTest?

You will find no region published by CSL Deadmans ATLAT-675 LiveTest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.245.44.75:28430.

How reliable is CSL Deadmans ATLAT-675 LiveTest, and is it currently online?

The current status for CSL Deadmans ATLAT-675 LiveTest is offline, last seen 15 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.

On what Rust version does CSL Deadmans ATLAT-675 LiveTest operate?

The version on CSL Deadmans ATLAT-675 LiveTest is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on CSL Deadmans ATLAT-675 LiveTest when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does CSL Deadmans ATLAT-675 LiveTest wipe, and at what times?

Its rhythm cannot yet be told: too few of CSL Deadmans ATLAT-675 LiveTest's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 4 hours have passed since this world was made.

Tags and filters

Where does CSL Deadmans ATLAT-675 LiveTest appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

What is the meaning of the server tags on CSL Deadmans ATLAT-675 LiveTest?

The game's server browser picks up these CSL Deadmans ATLAT-675 LiveTest tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join CSL Deadmans ATLAT-675 LiveTest?

Enter client.connect 91.245.44.75:28430 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.