CSL Deadmans ATLAT-675 LiveTest
Offline 91.245.44.75:28430 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 19:27 UTC 20:27 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 53 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 54 / 700
- RustSpain.com | EU Main 8 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of CSL Deadmans ATLAT-675 LiveTest against other Rust servers?
A seven-day player-hours count places CSL Deadmans ATLAT-675 LiveTest at #15,244: the top 71% of every ranked server.
How many players are on CSL Deadmans ATLAT-675 LiveTest right now?
The last sighting of CSL Deadmans ATLAT-675 LiveTest was 15 days ago; it is offline right now.
Map and rules
Which settings and rules apply on CSL Deadmans ATLAT-675 LiveTest?
You will not find a gather rate in the name of CSL Deadmans ATLAT-675 LiveTest. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of CSL Deadmans ATLAT-675 LiveTest?
You will find no region published by CSL Deadmans ATLAT-675 LiveTest. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.245.44.75:28430.
How reliable is CSL Deadmans ATLAT-675 LiveTest, and is it currently online?
The current status for CSL Deadmans ATLAT-675 LiveTest is offline, last seen 15 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 12 October 2026.
On what Rust version does CSL Deadmans ATLAT-675 LiveTest operate?
The version on CSL Deadmans ATLAT-675 LiveTest is Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on CSL Deadmans ATLAT-675 LiveTest when wipe day arrives?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does CSL Deadmans ATLAT-675 LiveTest wipe, and at what times?
Its rhythm cannot yet be told: too few of CSL Deadmans ATLAT-675 LiveTest's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 16 days 4 hours have passed since this world was made.
Tags and filters
Where does CSL Deadmans ATLAT-675 LiveTest appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on CSL Deadmans ATLAT-675 LiveTest?
The game's server browser picks up these CSL Deadmans ATLAT-675 LiveTest tags: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join CSL Deadmans ATLAT-675 LiveTest?
Enter client.connect 91.245.44.75:28430 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.