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Network live 11,601 servers online 32,197 players aboard 67 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerDevServer

Offline 91.245.44.75:28017 checked 6d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 1
#13,584ranktop 61%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 21 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 21:09 UTC 22:09 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 19 Oct, 14:41 UTC 15:41 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.3 days
    Players before
    1
  3. Fri 16 Oct, 18:50 UTC 19:50 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    1
  4. Thu 15 Oct, 15:23 UTC 16:23 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Sun 11 Oct, 05:19 UTC 06:19 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    4.4 days
    Players before
    1
  6. Sat 10 Oct, 09:28 UTC 10:28 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  7. Fri 9 Oct, 21:27 UTC 22:27 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    2
  8. Thu 8 Oct, 00:11 UTC 01:11 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  9. Wed 7 Oct, 00:14 UTC 01:14 UK · 21d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  10. Mon 5 Oct, 23:13 UTC 00:13 UK · 22d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
Show all 20 wipes
  1. Sun 4 Oct, 05:05 UTC 06:05 UK · 24d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  2. Wed 30 Sep, 14:59 UTC 15:59 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    0
  3. Tue 29 Sep, 13:49 UTC 14:49 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  4. Mon 28 Sep, 08:55 UTC 09:55 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  5. Sun 27 Sep, 09:50 UTC 10:50 UK · 30d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Sat 26 Sep, 07:17 UTC 08:17 UK · 31d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  7. Fri 25 Sep, 09:47 UTC 10:47 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  8. Wed 23 Sep, 07:09 UTC 08:09 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    0
  9. Tue 22 Sep, 06:23 UTC 07:23 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  10. Sun 20 Sep, 14:37 UTC 15:37 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 41 / 225
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Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ServerDevServer against other Rust servers?

Over the past seven days, ServerDevServer has climbed to #13,584 for player hours, putting it in the top 61% of all ranked servers.

How many players are on ServerDevServer right now?

At the moment ServerDevServer is offline, having last been seen 6 days 5 hours ago. Averaged over the past week: 0 players, peaking at 1.

Server rules

Which map is active on ServerDevServer?

Generated by the game with seed 543625, the procedural map on ServerDevServer is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: discord.gg/atlasrust.

What are the rules on ServerDevServer, and what settings does it run?

You will not find a gather rate in the name of ServerDevServer. A group holds no more than 30 players. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. The VAC anti-cheat from Valve is disabled.

About the server

In which region is ServerDevServer based?

You will find no region published by ServerDevServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 91.245.44.75:28017.

How reliable is ServerDevServer, and is it currently online?

Offline for now: ServerDevServer was last seen 6 days 5 hours ago. It was up 3 of 168 hours over the last 7 full days, 2% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does ServerDevServer operate?

On Windows, ServerDevServer runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on ServerDevServer when wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does ServerDevServer wipe, and at what times?

ServerDevServer wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 6 days 7 hours.

Tags and filters

Where does ServerDevServer appear in Rust Wipe Tracker lists and filters?

You will find ServerDevServer on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on ServerDevServer?

Read off the game's server browser, the tags for ServerDevServer are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts30 (Group limit): The team limit is 30; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to ServerDevServer?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.245.44.75:28017.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts30
Group limit The team limit is 30.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.