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Network live 11,904 servers online 91,721 players aboard 167 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Vitality Local LiveTest

Online 91.245.44.75:28018 checked 9m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#10,102ranktop 46%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 12:41 UTC 13:41 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 12:50 UTC 13:50 UK · 12d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    6 days
    Players before
    0
  3. Wed 14 Oct, 18:26 UTC 19:26 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  4. Sun 11 Oct, 03:29 UTC 04:29 UK · 16d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.6 days
    Players before
    1
  5. Sat 10 Oct, 08:08 UTC 09:08 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  6. Fri 9 Oct, 22:26 UTC 23:26 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  7. Wed 30 Sep, 11:49 UTC 12:49 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    9.4 days
    Players before
    1
  8. Tue 29 Sep, 09:38 UTC 10:38 UK · 28d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  9. Mon 28 Sep, 14:40 UTC 15:40 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  10. Sun 27 Sep, 10:26 UTC 11:26 UK · 30d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
Show all 16 wipes
  1. Fri 25 Sep, 10:52 UTC 11:52 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    2
  2. Thu 24 Sep, 12:03 UTC 13:03 UK · 33d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Wed 23 Sep, 09:14 UTC 10:14 UK · 34d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Tue 22 Sep, 06:49 UTC 07:49 UK · 35d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Sun 20 Sep, 06:59 UTC 07:59 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  6. Thu 17 Sep, 00:41 UTC 01:41 UK · 40d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    3.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 132 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average 190 / 225
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Help desk

Quick answers

From the figures on this page.

Player activity

How does Vitality Local LiveTest compare with other Rust servers in the rankings?

In the top 46% of all ranked servers sits Vitality Local LiveTest, at #10,102 on hours played over seven days.

What is the current population on Vitality Local LiveTest?

At the moment 0 players are on Vitality Local LiveTest, which has 10 slots. The seven-day figures show an average of 0 players and a peak of 1.

Server rules

On what map does Vitality Local LiveTest take place?

The map on Vitality Local LiveTest is procedural, produced by the game.

Which settings and rules apply on Vitality Local LiveTest?

The name of Vitality Local LiveTest gives no gather rate. A group holds no more than 32 players. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched off.

Operator and location

What is the location of Vitality Local LiveTest?

No region is published by Vitality Local LiveTest. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.245.44.75:28018 is its address.

How reliable is Vitality Local LiveTest, and is it currently online?

You can find Vitality Local LiveTest online at present. It was up 66 of 168 hours over the last 7 full days, 39% of the time. 16 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Vitality Local LiveTest using?

The version on Vitality Local LiveTest is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Vitality Local LiveTest when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 100% of recent wipes.

On what schedule does Vitality Local LiveTest reset its map?

No next wipe can be predicted for Vitality Local LiveTest, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 12 days 6 hours.

Tags and filters

Where does Vitality Local LiveTest appear in Rust Wipe Tracker lists and filters?

You will find Vitality Local LiveTest on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Vitality Local LiveTest?

Read off the game's server browser, the tags for Vitality Local LiveTest are: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): It holds 10 slots; ts32 (Group limit): The team limit is 32; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to Vitality Local LiveTest?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.245.44.75:28018.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players It holds 10 slots.
ts32
Group limit The team limit is 32.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.