My Rust server | Powered by AMP
Offline 91.26.252.10:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 44 / 250
- Rustoria.co - EU East Long 87 / 200
- Rusty Moose |EU Main| 230 / 250
- Rustafied.com - EU Friday 8 / 100
- Rustoria.co - EU Main 278 / 325
- Rustoria.co - EU East Medium 274 / 275
Quick answers
From the figures on this page.
Player activity
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
A seven-day player-hours count places My Rust server | Powered by AMP at #15,464: the top – of every ranked server.
What is the current population on My Rust server | Powered by AMP?
The last sighting of My Rust server | Powered by AMP was 44 days 7 hours ago; it is offline right now.
Rules and settings
Which map is active on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
What settings and rules should you know for My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
What location does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.26.252.10:28015 is its address.
What is the uptime of My Rust server | Powered by AMP, and is it online?
Offline for now: My Rust server | Powered by AMP was last seen 44 days 7 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is My Rust server | Powered by AMP using?
Rust network protocol 2633 and build 163794 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does My Rust server | Powered by AMP reset its map?
To tell its rhythm we would need more of My Rust server | Powered by AMP's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 46 days 8 hours have passed since this world was made.
Server tags
Where does My Rust server | Powered by AMP appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Rust server | Powered by AMP: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
Read off the game's server browser, the tags for My Rust server | Powered by AMP are: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.26.252.10:28015.