MCK-Home Stage
Offline 91.48.254.190:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 194 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 181 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 136 / 700
- RustSpain.com | EU Main 18 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of MCK-Home Stage against other Rust servers?
In the top 61% of all ranked servers sits MCK-Home Stage, at #13,372 on hours played over seven days.
How many players are on MCK-Home Stage right now?
The last sighting of MCK-Home Stage was 33 days 22 hours ago; it is offline right now.
Rules and settings
Which map is active on MCK-Home Stage?
A procedural map, generated by the game, is what MCK-Home Stage runs.
What settings and rules should you know for MCK-Home Stage?
The name of MCK-Home Stage gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is MCK-Home Stage based?
There is no region published for MCK-Home Stage. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.48.254.190:28015 is its address.
How reliable is MCK-Home Stage, and is it currently online?
The current status for MCK-Home Stage is offline, last seen 33 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
What Rust version is MCK-Home Stage using?
Rust network protocol 2634 and build 165625 on Windows is what MCK-Home Stage runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does MCK-Home Stage wipe? What schedule does it follow?
There are too few of MCK-Home Stage's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 34 days.
Tags and filters
On Rust Wipe Tracker, which lists and filters is MCK-Home Stage part of?
These Rust Wipe Tracker lists take MCK-Home Stage: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MCK-Home Stage?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs165625 (Build): It runs game build 165625; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags MCK-Home Stage publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join MCK-Home Stage?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.48.254.190:28015.