Error
Offline 91.51.23.67:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 12:30 UTC 13:30 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 222 / 250
- Rustoria.co - EU Main 15 / 250
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU East Long 130 / 200
- Rustoria.co - EU East Medium 44 / 200
- Rustafied.com - EU Friday 41 / 100
Quick answers
From the figures on this page.
Player count
Where does Error place among Rust servers?
Over the past seven days, Error has climbed to #13,282 for player hours, putting it in the top 58% of all ranked servers.
What is the current population on Error?
The last sighting of Error was 37 days 3 hours ago; it is offline right now.
Map and rules
On what map does Error take place?
The game generates the procedural map that Error runs.
What settings and rules should you know for Error?
No gather rate appears in the name of Error. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Error?
No region is published by Error. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 91.51.23.67:28015.
What is the uptime of Error, and is it online?
The current status for Error is offline, last seen 37 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
What Rust version is Error using?
Rust network protocol 2633 and build 164530 on Windows is what Error runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What happens on Error when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
When does Error wipe? What schedule does it follow?
There are too few of Error's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 37 days 16 hours have passed since this world was made.
Server tags
Where does Error appear across the Rust Wipe Tracker lists and filters?
You will find Error on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Error?
Read off the game's server browser, the tags for Error are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Error?
Enter client.connect 91.51.23.67:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.