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Network live 11,668 servers online 48,663 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test

Offline 91.54.251.147:28015 checked 38d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 38d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
07-day averagepeak –
#13,960rankno region published
38d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 20 Sep, 14:26 UTC 15:26 UK · 38d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 107 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 182 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 60 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 5 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Test compare with other Rust servers in the rankings?

A seven-day player-hours count places Test at #13,960: the top – of every ranked server.

How many players are on Test right now?

At the moment Test is offline, having last been seen 38 days 15 hours ago.

Server rules

What is the current map on Test?

The game generates the procedural map that Test runs.

What are the rules on Test, and what settings does it run?

You will not find a gather rate in the name of Test. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Test based?

You will find no region published by Test. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 91.54.251.147:28015 is its address.

Is Test up, and how good is its uptime?

Test is offline at the moment, with the last sighting 38 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 20 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Test operate?

The version on Test is Rust network protocol 2633 and build 164530, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Test handle its wipe days?

At their busiest, its recent wipes drew an average of 1 players. After 2 hours the latest wipe's crowd hit its peak.

When does Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 38 days 18 hours have passed since this world was made.

Tags and filters

Where does Test appear across the Rust Wipe Tracker lists and filters?

You will find Test on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Test?

The game's server browser picks up these Test tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join Test?

Enter client.connect 91.54.251.147:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.