TestServer
Offline 91.67.226.203:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 445 / 500
- Rustoria.co - EU East Long 275 / 300
- Rusty Moose |EU Main| 41 / 250
- Rustoria.co - EU Main 34 / 250
- Rustafied.com - EU Friday 81 / 100
- Rustoria.co - EU East Medium 99 / 200
Quick answers
From the figures on this page.
Population
Where does TestServer place among Rust servers?
A seven-day player-hours count places TestServer at #15,982: the top 71% of every ranked server.
Is TestServer busy at the moment?
The last sighting of TestServer was 23 days 9 hours ago; it is offline right now.
Map and rules
Which map is active on TestServer?
Generated by the game with seed 12345, the procedural map on TestServer is size 4,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on TestServer, and what settings does it run?
No gather rate appears in the name of TestServer. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is TestServer based?
You will find no region published by TestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 91.67.226.203:28015.
Is TestServer up, and how good is its uptime?
Offline for now: TestServer was last seen 23 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 4 October 2026.
On what Rust version does TestServer operate?
Rust network protocol 2634 and build 166652 on Windows is what TestServer runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does TestServer wipe, and at what times?
Its rhythm cannot yet be told: too few of TestServer's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 24 days 5 hours have passed since this world was made.
Tags and listings
Where does TestServer appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TestServer?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.67.226.203:28015.