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Network live 11,802 servers online 77,039 players aboard 111 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rip_Was Test Server

Offline 91.8.202.37:28015 checked 23h ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 10 players now 10% full
17-day averagepeak 1
#11,354ranktop 51%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75120:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct23 Oct25 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 14:24 UTC 15:24 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 119 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average 140 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 105 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 31 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 30 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Rip_Was Test Server place among Rust servers?

In the top 51% of all ranked servers sits Rip_Was Test Server, at #11,354 on hours played over seven days.

What is the current population on Rip_Was Test Server?

The last sighting of Rip_Was Test Server was 23 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 1 players.

Server rules

What is the current map on Rip_Was Test Server?

A procedural map, generated by the game, is what Rip_Was Test Server runs.

What settings and rules should you know for Rip_Was Test Server?

You will not find a gather rate in the name of Rip_Was Test Server. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What is the location of Rip_Was Test Server?

There is no region published for Rip_Was Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 91.8.202.37:28015.

What is the uptime of Rip_Was Test Server, and is it online?

The current status for Rip_Was Test Server is offline, last seen 23 hours ago. 2% is the uptime for the last 7 full days, up for 4 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Rip_Was Test Server operate?

On Windows, Rip_Was Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Rip_Was Test Server?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Rip_Was Test Server reset its map?

Its rhythm cannot yet be told: too few of Rip_Was Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 5 days 6 hours.

Server tags

Where does Rip_Was Test Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Rip_Was Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on Rip_Was Test Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rip_Was Test Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join Rip_Was Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.8.202.37:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.