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Network live 11,693 servers online 37,293 players aboard 93 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 15m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak 3
#4,863ranktop 22%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5203:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 21:44 UTC 22:44 UK · 16d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 7 Oct, 19:13 UTC 20:13 UK · 21d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    5.1 days
    Players before
    0
  3. Sat 3 Oct, 17:07 UTC 18:07 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 28 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 33 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 13 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 1 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree compare with other Rust servers in the rankings?

A seven-day player-hours count places Dutch WildLands PVE | Raidable Bases | Events | SkillTree at #4,863: the top 22% of every ranked server.

What is the current population on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Checking now: 0 players on 50 slots at Dutch WildLands PVE | Raidable Bases | Events | SkillTree. Averaged over the past week: 0 players, peaking at 3. Over the last 48 hours, the peak hour came at 21:00 UTC with an average of 2 players.

Rules and settings

What is the current map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The game generates the procedural map on Dutch WildLands PVE | Raidable Bases | Events | SkillTree at size 4,250 with seed 603079722. Identical size and seed give an identical map: view it on RustMaps from this page.

Which settings and rules apply on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

You will not find a gather rate in the name of Dutch WildLands PVE | Raidable Bases | Events | SkillTree. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Dutch WildLands PVE | Raidable Bases | Events | SkillTree based?

No region is published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 91.98.186.106:28080.

What is the performance like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The 48-hour average for server fps stands at 66, never dipping below 43. The world held as many as 128,764 entities: buildings, deployables and the rest. Memory use peaked at 4,267 MB. Players feel a rising entity count and low fps as lag.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree up, and how good is its uptime?

Right now, Dutch WildLands PVE | Raidable Bases | Events | SkillTree is online. The uptime it reports puts its last restart at about 5 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Dutch WildLands PVE | Raidable Bases | Events | SkillTree using?

Rust network protocol 2635 and build 168909 on Windows is what Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on Dutch WildLands PVE | Raidable Bases | Events | SkillTree when wipe day arrives?

At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 18 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 2.

When does Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipe? What schedule does it follow?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 16 days 5 hours.

Tags and listings

Where does Dutch WildLands PVE | Raidable Bases | Events | SkillTree appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Dutch WildLands PVE | Raidable Bases | Events | SkillTree are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Read off the game's server browser, the tags for Dutch WildLands PVE | Raidable Bases | Events | SkillTree are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 91.98.186.106:28080. https://discord.com/invite/C3A7zgvmn9 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.