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Network live 11,676 servers online 50,509 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

24HG | Rust | Main #2

Online 91.99.37.118:28107 checked 9m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 200 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 01:00 UTC 02:00 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 121 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 186 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 58 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 6 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 23 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does 24HG | Rust | Main #2 place among Rust servers?

In the top 69% of all ranked servers sits 24HG | Rust | Main #2, at #15,335 on hours played over seven days.

How many players are on 24HG | Rust | Main #2 right now?

The current count is 0 players on 200 slots for 24HG | Rust | Main #2. Averaged over the past week: 0 players.

Rules and settings

Which map is active on 24HG | Rust | Main #2?

Generated by the game with seed 2037386420, the procedural map on 24HG | Rust | Main #2 is size 4,500. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for 24HG | Rust | Main #2?

No gather rate appears in the name of 24HG | Rust | Main #2. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is 24HG | Rust | Main #2 based?

There is no region published for 24HG | Rust | Main #2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 91.99.37.118:28107.

Does 24HG | Rust | Main #2 perform well?

Server fps over the last 48 hours averaged 123; the lowest was 80. Buildings, deployables and all the rest of the world pushed its entity count as high as 114,045. 6,333 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is 24HG | Rust | Main #2, and is it currently online?

You can find 24HG | Rust | Main #2 online at present. Its reported uptime suggests a restart roughly 13 days 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is 24HG | Rust | Main #2 using?

Rust network protocol 2634 and build 167781 on Linux is what 24HG | Rust | Main #2 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What should you expect from wipe day on 24HG | Rust | Main #2?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does 24HG | Rust | Main #2 wipe? What schedule does it follow?

To tell its rhythm we would need more of 24HG | Rust | Main #2's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 8 hours have passed since this world was made.

Tags and filters

Where does 24HG | Rust | Main #2 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take 24HG | Rust | Main #2: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on 24HG | Rust | Main #2?

The game's server browser picks up these 24HG | Rust | Main #2 tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join 24HG | Rust | Main #2?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 91.99.37.118:28107. You will find its website at https://alpha.24hgaming.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.