LOW.MS :: JW Test 1.1
Offline 92.118.16.95:28015 checked 15d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 216 / 250
- Rustoria.co - EU Main 14 / 250
- Rusty Moose |EU Main| 17 / 250
- Rustoria.co - EU East Long 125 / 200
- Rustoria.co - EU East Medium 43 / 200
- Rustafied.com - EU Friday 39 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of LOW.MS :: JW Test 1.1 against other Rust servers?
A seven-day player-hours count places LOW.MS :: JW Test 1.1 at #15,555: the top 71% of every ranked server.
Is LOW.MS :: JW Test 1.1 busy at the moment?
The last sighting of LOW.MS :: JW Test 1.1 was 15 days 19 hours ago; it is offline right now.
Rules and settings
What is the current map on LOW.MS :: JW Test 1.1?
Size 1,000 and seed 612351 define the procedural map LOW.MS :: JW Test 1.1 runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on LOW.MS :: JW Test 1.1?
The name of LOW.MS :: JW Test 1.1 gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Server details
What location does LOW.MS :: JW Test 1.1 run from?
There is no region published for LOW.MS :: JW Test 1.1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 92.118.16.95:28015.
What is the uptime of LOW.MS :: JW Test 1.1, and is it online?
The current status for LOW.MS :: JW Test 1.1 is offline, last seen 15 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is LOW.MS :: JW Test 1.1 using?
On Windows, LOW.MS :: JW Test 1.1 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does LOW.MS :: JW Test 1.1 reset its map?
To tell its rhythm we would need more of LOW.MS :: JW Test 1.1's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 22 days 20 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is LOW.MS :: JW Test 1.1 part of?
The Rust Wipe Tracker lists that include LOW.MS :: JW Test 1.1 are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on LOW.MS :: JW Test 1.1?
The game's server browser picks up these LOW.MS :: JW Test 1.1 tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to LOW.MS :: JW Test 1.1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 92.118.16.95:28015.