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Network live 11,695 servers online 53,904 players aboard 120 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Donay Test

Online 92.118.207.131:28147 checked 11m ago

Tracking number · connect
Wipe progress · wiped 8d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 40 players now 0% full
07-day averagepeak –
#15,284ranktop 69%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 21 Oct, 15:43 UTC 16:43 UK · 8d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 11:34 UTC 12:34 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    6.2 days
    Players before
    0
  3. Thu 1 Oct, 10:04 UTC 11:04 UK · 28d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    14.1 days
    Players before
    1
  4. Wed 30 Sep, 13:27 UTC 14:27 UK · 29d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average 72 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 102 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average 314 / 350
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 16 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 394 / 450
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 291 / 325
Help desk

Quick answers

From the figures on this page.

Population

How does Donay Test compare with other Rust servers in the rankings?

A seven-day player-hours count places Donay Test at #15,284: the top 69% of every ranked server.

Is Donay Test busy at the moment?

Checking now: 0 players on 40 slots at Donay Test. The seven-day average for this server is 0 players.

Map and rules

Which map is active on Donay Test?

The game generates the procedural map on Donay Test at size 4,250 with seed 1558127509. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Donay Test?

No gather rate appears in the name of Donay Test. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Donay Test?

No region is published by Donay Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 92.118.207.131:28147.

Does Donay Test perform well?

Server fps over the last 48 hours averaged 206; the lowest was 159. Buildings, deployables and all the rest of the world pushed its entity count as high as 98,551. The highest memory reading was 4,830 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is Donay Test, and is it currently online?

Donay Test is up and online at the moment. About 8 days 8 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 30 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Donay Test operate?

Rust network protocol 2634 and build 167781 on Linux is what Donay Test runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on Donay Test when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 0 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 1.

How often does Donay Test wipe, and at what times?

No next wipe can be predicted for Donay Test, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 8 days 9 hours have passed since this world was made.

Server tags

Where does Donay Test appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Donay Test: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on Donay Test?

Read off the game's server browser, the tags for Donay Test are: gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Donay Test?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 92.118.207.131:28147. https://pineriver.dk is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.