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Network live 11,848 servers online 93,384 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Development Server

Offline 92.137.216.104:28015 checked 21d ago

Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 50 players now 2% full
07-day averagepeak –
#14,877ranktop 67%
21d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 470 / 575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 440 / 475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average 984 / 250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 62 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average 983 / 250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 23 / 250
Help desk

Quick answers

From the figures on this page.

Population

How does Development Server compare with other Rust servers in the rankings?

In the top 67% of all ranked servers sits Development Server, at #14,877 on hours played over seven days.

How many players are on Development Server right now?

The last sighting of Development Server was 21 days 17 hours ago; it is offline right now.

Rules and settings

Which map is active on Development Server?

The game generates the procedural map that Development Server runs.

What are the rules on Development Server, and what settings does it run?

The name of Development Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does Development Server run from?

There is no region published for Development Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 92.137.216.104:28015.

What is the uptime of Development Server, and is it online?

Development Server is offline at the moment, with the last sighting 21 days 17 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 7 October 2026.

On what Rust version does Development Server operate?

On Windows, Development Server runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

When does Development Server wipe? What schedule does it follow?

To tell its rhythm we would need more of Development Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 17 hours.

Server tags

Where does Development Server appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Development Server: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Development Server?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Development Server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Development Server?

Enter client.connect 92.137.216.104:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.