neurocore solo: experimental
Offline 92.208.174.128:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 41 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 59 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 19 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of neurocore solo: experimental against other Rust servers?
A seven-day player-hours count places neurocore solo: experimental at #15,351: the top 69% of every ranked server.
What is the current population on neurocore solo: experimental?
The last sighting of neurocore solo: experimental was 3 days 10 hours ago; it is offline right now. The seven-day average for this server is 0 players.
Rules and settings
What is the current map on neurocore solo: experimental?
The game generates the procedural map that neurocore solo: experimental runs.
What are the rules on neurocore solo: experimental, and what settings does it run?
You will not find a gather rate in the name of neurocore solo: experimental. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.
About the server
What location does neurocore solo: experimental run from?
No region is published by neurocore solo: experimental. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 92.208.174.128:28015 is its address.
What is the uptime of neurocore solo: experimental, and is it online?
The current status for neurocore solo: experimental is offline, last seen 3 days 10 hours ago. It was up 6 of 168 hours over the last 7 full days, 4% of the time. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is neurocore solo: experimental using?
Rust network protocol 2635 and build 168909 on Linux is what neurocore solo: experimental runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does neurocore solo: experimental wipe? What schedule does it follow?
There are too few of neurocore solo: experimental's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 23 days 7 hours.
Tags and filters
Where does neurocore solo: experimental appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take neurocore solo: experimental: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on neurocore solo: experimental?
Read off the game's server browser, the tags for neurocore solo: experimental are: gmrust (Game mode): Survival in standard Rust; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to neurocore solo: experimental?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.208.174.128:28015.