TEST
Offline 92.208.31.149:28015 checked 33d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 12:53 UTC 13:53 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 504 / 575
- Rustoria.co - EU East Long 324 / 400
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 33 / 250
- Rustafied.com - EU Friday 99 / 150
- Rustoria.co - EU East Medium 120 / 200
Quick answers
From the figures on this page.
Player count
Where does TEST place among Rust servers?
A seven-day player-hours count places TEST at #16,487: the top 71% of every ranked server.
What is the current population on TEST?
At the moment TEST is offline, having last been seen 33 days 2 hours ago.
Map and rules
Which map is active on TEST?
The map on TEST is procedural, produced by the game.
What settings and rules should you know for TEST?
The name of TEST gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is TEST based?
No region is published by TEST. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 92.208.31.149:28015.
What is the uptime of TEST, and is it online?
TEST is offline at the moment, with the last sighting 33 days 2 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 24 September 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How does TEST handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
How often does TEST wipe, and at what times?
Its rhythm cannot yet be told: too few of TEST's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 34 days 8 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is TEST part of?
You will find TEST on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on TEST?
Read off the game's server browser, the tags for TEST are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.208.31.149:28015.