VibeCoded Server!
Offline 92.222.138.193:22320 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 356 / 400
- Rustoria.co - EU East Long 450 / 500
- Rusty Moose |EU Main| 977 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Population
How does VibeCoded Server! compare with other Rust servers in the rankings?
A seven-day player-hours count places VibeCoded Server! at #15,098: the top – of every ranked server.
How many players are on VibeCoded Server! right now?
At the moment VibeCoded Server! is offline, having last been seen 45 days 11 hours ago.
Rules and settings
What is the current map on VibeCoded Server!?
The map on VibeCoded Server! is procedural, produced by the game.
What are the rules on VibeCoded Server!, and what settings does it run?
The name of VibeCoded Server! gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is disabled.
About the server
What location does VibeCoded Server! run from?
You will find no region published by VibeCoded Server!. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 92.222.138.193:22320 is its address.
How reliable is VibeCoded Server!, and is it currently online?
The current status for VibeCoded Server! is offline, last seen 45 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is VibeCoded Server! using?
Rust network protocol 2633 and build 164105 on Linux is what VibeCoded Server! runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does VibeCoded Server! wipe? What schedule does it follow?
To tell its rhythm we would need more of VibeCoded Server!'s wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 50 days 19 hours.
Tags and filters
Where does VibeCoded Server! appear in Rust Wipe Tracker lists and filters?
You will find VibeCoded Server! on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on VibeCoded Server!?
gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs164105 (Build): Build number: 164105; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags VibeCoded Server! publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join VibeCoded Server!?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.222.138.193:22320.