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Network live 11,892 servers online 102,135 players aboard 401 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

A Shockbyte Rust Server

Online 92.222.138.228:28892 checked 13m ago

Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak 1
#10,943ranktop 49%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 10:43 UTC 11:43 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 366 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 457 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 980 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 964 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 32 / 250
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of A Shockbyte Rust Server against other Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #10,943: the top 49% of every ranked server.

How many players are on A Shockbyte Rust Server right now?

Checking now: 0 players on 40 slots at A Shockbyte Rust Server. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 1 players.

Rules and settings

On what map does A Shockbyte Rust Server take place?

Generated by the game with seed 50000, the procedural map on A Shockbyte Rust Server is size 1,500. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on A Shockbyte Rust Server, and what settings does it run?

No gather rate appears in the name of A Shockbyte Rust Server. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does A Shockbyte Rust Server run from?

You will find no region published by A Shockbyte Rust Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 92.222.138.228:28892 is its address.

Does A Shockbyte Rust Server perform well?

Averaged over the last 48 hours, server fps was 239, with a low of 230. The world held as many as 8,339 entities: buildings, deployables and the rest. Memory use peaked at 3,064 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is online. The uptime it reports puts its last restart at about 2 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is A Shockbyte Rust Server using?

The version on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does A Shockbyte Rust Server reset its map?

To tell its rhythm we would need more of A Shockbyte Rust Server's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 11 days 6 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is A Shockbyte Rust Server part of?

The Rust Wipe Tracker lists that include A Shockbyte Rust Server are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are the tags A Shockbyte Rust Server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join A Shockbyte Rust Server?

Enter client.connect 92.222.138.228:28892 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp40
Max players The server has 40 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.