Development
Offline EU 92.232.120.84:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 8d 14h.
The force wipeWipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 8d 14hNext wipe expected · the force wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты 0 / 200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events 6 / 140
- [PvE] Relic Europe | No Killing | No Raiding | No Decay 17 / 200
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 4 / 150
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 5 / 100
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] 6 / 75
Quick answers
From the figures on this page.
Player count
How does Development compare with other Rust servers in the rankings?
Ranked #15,859 on player hours over the last seven days, Development is #2,567 in Europe and in the top 72% of all ranked servers.
How many players are on Development right now?
At the moment Development is offline, having last been seen 17 days ago.
Rules and settings
On what map does Development take place?
The map on Development is procedural, produced by the game.
What settings and rules should you know for Development?
The name of Development gives no gather rate. The game's default applies: 8 players to a group at most. pve is the mode, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Development?
With its EU tag, Development places itself in Europe. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 92.232.120.84:28015 is its address.
Is Development up, and how good is its uptime?
Development is offline at the moment, with the last sighting 17 days ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Development operate?
On Windows, Development runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Development wipe? What schedule does it follow?
This next-wipe estimate for Development is based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 17 days 2 hours. Its tags carry a monthly wipe schedule.
Tags and listings
Where does Development appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Development are: Rust tutorial servers, Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Development?
The game's server browser picks up these Development tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to Development?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.232.120.84:28015.