Skip to the page
Network live 11,617 servers online 35,785 players aboard 61 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 28d ago

Tracking number · connect
Wipe progress · wiped 29d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 10 players now 10% full
07-day averagepeak –
#15,792ranktop 66%
29d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 233 / 250
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 16 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 20 / 250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 112 / 200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 44 / 200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 43 / 100
Help desk

Quick answers

From the figures on this page.

Population

How does Parachute Test - Launch Site compare with other Rust servers in the rankings?

In the top 66% of all ranked servers sits Parachute Test - Launch Site, at #15,792 on hours played over seven days.

Is Parachute Test - Launch Site busy at the moment?

The last sighting of Parachute Test - Launch Site was 28 days 4 hours ago; it is offline right now.

Rules and settings

On what map does Parachute Test - Launch Site take place?

The game generates the procedural map that Parachute Test - Launch Site runs.

Which settings and rules apply on Parachute Test - Launch Site?

No gather rate appears in the name of Parachute Test - Launch Site. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does Parachute Test - Launch Site run from?

No region is published by Parachute Test - Launch Site. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 92.237.133.78:28015.

Is Parachute Test - Launch Site up, and how good is its uptime?

Parachute Test - Launch Site is offline at the moment, with the last sighting 28 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 28 September 2026.

On what Rust version does Parachute Test - Launch Site operate?

On Windows, Parachute Test - Launch Site runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does Parachute Test - Launch Site wipe? What schedule does it follow?

To tell its rhythm we would need more of Parachute Test - Launch Site's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 29 days 12 hours have passed since this world was made.

Server tags

Where does Parachute Test - Launch Site appear in Rust Wipe Tracker lists and filters?

You will find Parachute Test - Launch Site on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Parachute Test - Launch Site?

The game's server browser picks up these Parachute Test - Launch Site tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

How do you connect to Parachute Test - Launch Site?

Enter client.connect 92.237.133.78:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.