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Network live 11,829 servers online 89,289 players aboard 4 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

myserver

Offline 92.241.250.103:28015 checked 5h ago

Tracking number · connect
Wipe progress · wiped 7h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 1 players now 100% full
17-day averagepeak 1
#9,805ranktop 44%
7h agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Wed 28 Oct, 12:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 28 Oct, 12:48 UTC 12:48 UK · 7h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 11 Oct, 15:18 UTC 16:18 UK · 17d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    16.9 days
    Players before
    0
  3. Sat 3 Oct, 08:45 UTC 09:45 UK · 25d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.3 days
    Players before
    1
  4. Mon 21 Sep, 16:19 UTC 17:19 UK · 37d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    11.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of myserver against other Rust servers?

In the top 44% of all ranked servers sits myserver, at #9,805 on hours played over seven days.

How many players are on myserver right now?

The last sighting of myserver was 5 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.

Rules and settings

On what map does myserver take place?

The game generates the procedural map that myserver runs.

What settings and rules should you know for myserver?

The name of myserver gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.

Operator and location

What is the location of myserver?

No region is published by myserver. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 92.241.250.103:28015.

Is myserver up, and how good is its uptime?

The current status for myserver is offline, last seen 5 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does myserver operate?

The version on myserver is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

What should you expect from wipe day on myserver?

At their busiest, its recent wipes drew an average of 1 players. 22 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 67% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

How often does myserver wipe, and at what times?

There is no next wipe to predict for myserver: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 7 hours have passed since this world was made.

Tags and listings

Where does myserver appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include myserver are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on myserver?

gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags myserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join myserver?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 92.241.250.103:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.