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Network live 11,737 servers online 52,204 players aboard 125 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Local Theory Test - No EAC

Offline 92.253.213.13:28015 checked 3d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 2 players now 50% full
17-day averagepeak 1
#12,660ranktop 57%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct11 Oct19 Oct23 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 01:49 UTC 02:49 UK · 23d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 53 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 124 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 41 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 52 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 8 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 7 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

Where does Local Theory Test - No EAC place among Rust servers?

In the top 57% of all ranked servers sits Local Theory Test - No EAC, at #12,660 on hours played over seven days.

What is the current population on Local Theory Test - No EAC?

The last sighting of Local Theory Test - No EAC was 3 days 8 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.

Map and rules

What settings and rules should you know for Local Theory Test - No EAC?

You will not find a gather rate in the name of Local Theory Test - No EAC. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is not active.

Operator and location

What location does Local Theory Test - No EAC run from?

You will find no region published by Local Theory Test - No EAC. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 92.253.213.13:28015.

Is Local Theory Test - No EAC up, and how good is its uptime?

The current status for Local Theory Test - No EAC is offline, last seen 3 days 8 hours ago. It was up 2 of 168 hours over the last 7 full days, 1% of the time. 2 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Local Theory Test - No EAC operate?

On Windows, Local Theory Test - No EAC runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does Local Theory Test - No EAC handle its wipe days?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Local Theory Test - No EAC wipe? What schedule does it follow?

To tell its rhythm we would need more of Local Theory Test - No EAC's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 21 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is Local Theory Test - No EAC part of?

You will find Local Theory Test - No EAC on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.

How should you read the tags on Local Theory Test - No EAC?

Read off the game's server browser, the tags for Local Theory Test - No EAC are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Local Theory Test - No EAC?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.253.213.13:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.