dobbys test server
Offline 92.28.161.255:28015 checked 5d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 416 / 500
- Rustoria.co - EU East Long 277 / 300
- Rusty Moose |EU Main| 42 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 75 / 100
- Rustoria.co - EU East Medium 94 / 200
Quick answers
From the figures on this page.
Player count
How does dobbys test server compare with other Rust servers in the rankings?
Over the past seven days, dobbys test server has climbed to #15,339 for player hours, putting it in the top 69% of all ranked servers.
How many players are on dobbys test server right now?
At the moment dobbys test server is offline, having last been seen 5 days 13 hours ago. The seven-day average for this server is 0 players.
Map and rules
On what map does dobbys test server take place?
The game generates the procedural map that dobbys test server runs.
What are the rules on dobbys test server, and what settings does it run?
The name of dobbys test server gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
What location does dobbys test server run from?
You will find no region published by dobbys test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 92.28.161.255:28015 is its address.
How reliable is dobbys test server, and is it currently online?
The current status for dobbys test server is offline, last seen 5 days 13 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
On what Rust version does dobbys test server operate?
The version on dobbys test server is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does dobbys test server reset its map?
There are too few of dobbys test server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 5 days 14 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is dobbys test server part of?
These Rust Wipe Tracker lists take dobbys test server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on dobbys test server?
gmrust (Game mode): Standard Rust survival is the game mode here; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags dobbys test server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join dobbys test server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.28.161.255:28015.