dobbys test server
Offline 92.28.161.255:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 144 / 250
- Rustoria.co - EU East Long 118 / 200
- Rusty Moose |EU Main| 14 / 250
- Rustoria.co - EU Main 17 / 250
- Rustafied.com - EU Friday 15 / 100
- Rustoria.co - EU East Medium 34 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of dobbys test server against other Rust servers?
A seven-day player-hours count places dobbys test server at #10,273: the top 46% of every ranked server.
What is the current population on dobbys test server?
The last sighting of dobbys test server was 4 days 5 hours ago; it is offline right now. Averaged over the past week: 0 players, peaking at 1.
Rules and settings
What is the current map on dobbys test server?
A procedural map, generated by the game, is what dobbys test server runs.
What are the rules on dobbys test server, and what settings does it run?
You will not find a gather rate in the name of dobbys test server. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of dobbys test server?
No region is published by dobbys test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 92.28.161.255:28015.
What is the uptime of dobbys test server, and is it online?
dobbys test server is offline at the moment, with the last sighting 4 days 5 hours ago. 7% is the uptime for the last 5 full days, up for 8 of 120 hours. It was first seen by Rust Wipe Tracker on 23 October 2026.
What Rust version is dobbys test server using?
On Linux, dobbys test server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does dobbys test server reset its map?
There are too few of dobbys test server's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 5 days 19 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is dobbys test server part of?
These Rust Wipe Tracker lists take dobbys test server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on dobbys test server?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags dobbys test server publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join dobbys test server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.28.161.255:28015.