Server name on in-game server list
Offline 92.40.182.46:28015 checked 37d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of Server name on in-game server list against other Rust servers?
In the top 58% of all ranked servers sits Server name on in-game server list, at #13,233 on hours played over seven days.
Is Server name on in-game server list busy at the moment?
At the moment Server name on in-game server list is offline, having last been seen 37 days 1 hours ago.
Map and rules
Which map is active on Server name on in-game server list?
The map on Server name on in-game server list is procedural, produced by the game.
What are the rules on Server name on in-game server list, and what settings does it run?
The name of Server name on in-game server list gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Server name on in-game server list run from?
You will find no region published by Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 92.40.182.46:28015 is its address.
Is Server name on in-game server list up, and how good is its uptime?
Server name on in-game server list is offline at the moment, with the last sighting 37 days 1 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.
What Rust version is Server name on in-game server list using?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does Server name on in-game server list reset its map?
There are too few of Server name on in-game server list's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 37 days 22 hours.
Server tags
Where does Server name on in-game server list appear in Rust Wipe Tracker lists and filters?
You will find Server name on in-game server list on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on Server name on in-game server list?
The game's server browser picks up these Server name on in-game server list tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Server name on in-game server list?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 92.40.182.46:28015.