Server name on in-game server list
Offline 92.40.183.217:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 363 / 425
- Rustoria.co - EU Main 25 / 250
- Rusty Moose |EU Main| 44 / 250
- Rustoria.co - EU East Long 168 / 200
- Rustoria.co - EU East Medium 67 / 200
- Rustafied.com - EU Friday 70 / 100
Quick answers
From the figures on this page.
Population
What is the ranking of Server name on in-game server list against other Rust servers?
Over the past seven days, Server name on in-game server list has climbed to #14,398 for player hours, putting it in the top 61% of all ranked servers.
How many players are on Server name on in-game server list right now?
The last sighting of Server name on in-game server list was 31 days 5 hours ago; it is offline right now.
Map and rules
What is the current map on Server name on in-game server list?
The game generates the procedural map that Server name on in-game server list runs.
What settings and rules should you know for Server name on in-game server list?
You will not find a gather rate in the name of Server name on in-game server list. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 92.40.183.217:28015.
Is Server name on in-game server list up, and how good is its uptime?
Offline for now: Server name on in-game server list was last seen 31 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 26 September 2026.
On what Rust version does Server name on in-game server list operate?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 165217. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Server name on in-game server list wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 37 days 2 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Server name on in-game server list part of?
These Rust Wipe Tracker lists take Server name on in-game server list: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Server name on in-game server list?
Enter client.connect 92.40.183.217:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.