Server name on in-game server list
Offline 92.40.183.60:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 237 / 300
- Rustoria.co - EU Main 16 / 250
- Rusty Moose |EU Main| 30 / 250
- Rustoria.co - EU East Long 117 / 200
- Rustoria.co - EU East Medium 47 / 200
- Rustafied.com - EU Friday 52 / 100
Quick answers
From the figures on this page.
Player count
How does Server name on in-game server list compare with other Rust servers in the rankings?
Over the past seven days, Server name on in-game server list has climbed to #14,546 for player hours, putting it in the top 61% of all ranked servers.
How many players are on Server name on in-game server list right now?
At the moment Server name on in-game server list is offline, having last been seen 30 days 9 hours ago.
Rules and settings
What is the current map on Server name on in-game server list?
The game generates the procedural map that Server name on in-game server list runs.
Which settings and rules apply on Server name on in-game server list?
You will not find a gather rate in the name of Server name on in-game server list. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 92.40.183.60:28015.
Is Server name on in-game server list up, and how good is its uptime?
Offline for now: Server name on in-game server list was last seen 30 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.
On what Rust version does Server name on in-game server list operate?
On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does Server name on in-game server list wipe, and at what times?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 37 days 5 hours.
Tags and listings
Where does Server name on in-game server list appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Server name on in-game server list are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Server name on in-game server list?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags Server name on in-game server list publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join Server name on in-game server list?
Enter client.connect 92.40.183.60:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.