my server
Offline 92.40.188.7:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 61 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 61 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 51 / 700
- RustSpain.com | EU Main 16 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Player count
How does my server compare with other Rust servers in the rankings?
Over the past seven days, my server has climbed to #13,504 for player hours, putting it in the top 61% of all ranked servers.
Is my server busy at the moment?
The last sighting of my server was 17 days 3 hours ago; it is offline right now.
Server rules
Which map is active on my server?
A procedural map, generated by the game, is what my server runs.
Which settings and rules apply on my server?
You will not find a gather rate in the name of my server. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of my server?
You will find no region published by my server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 92.40.188.7:28015.
Is my server up, and how good is its uptime?
my server is offline at the moment, with the last sighting 17 days 3 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 11 October 2026.
What Rust version is my server using?
Rust network protocol 2634 and build 167398 on Windows is what my server runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does my server wipe? What schedule does it follow?
To tell its rhythm we would need more of my server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days 3 hours.
Tags and listings
Where does my server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take my server: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on my server?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags my server publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join my server?
Enter client.connect 92.40.188.7:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.