Testing Shit
Offline 92.40.217.41:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 66 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 63 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 55 / 700
- RustSpain.com | EU Main 17 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10 / 1000
Quick answers
From the figures on this page.
Player count
Where does Testing Shit place among Rust servers?
Over the past seven days, Testing Shit has climbed to #16,330 for player hours, putting it in the top 69% of all ranked servers.
Is Testing Shit busy at the moment?
The last sighting of Testing Shit was 27 days 6 hours ago; it is offline right now.
Server rules
What are the rules on Testing Shit, and what settings does it run?
No gather rate appears in the name of Testing Shit. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
What is the location of Testing Shit?
There is no region published for Testing Shit. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 92.40.217.41:28015 is its address.
Is Testing Shit up, and how good is its uptime?
Offline for now: Testing Shit was last seen 27 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 1 October 2026.
What Rust version is Testing Shit using?
On Windows, Testing Shit runs Rust network protocol 2634 and build 166493. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
On what schedule does Testing Shit reset its map?
There are too few of Testing Shit's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 27 days 8 hours.
Tags and listings
Where does Testing Shit appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testing Shit: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Testing Shit?
gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Testing Shit publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Testing Shit?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 92.40.217.41:28015.