Legends
Offline 92.55.176.235:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 16 Oct, 19:16 UTC 20:16 UK · 11d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 654 / 675
- Rustoria.co - EU East Long 439 / 425
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 174 / 200
- Rustafied.com - EU Friday 112 / 125
Quick answers
From the figures on this page.
Player count
Where does Legends place among Rust servers?
In the top 70% of all ranked servers sits Legends, at #15,246 on hours played over seven days.
How many players are on Legends right now?
At the moment Legends is offline, having last been seen 10 days 23 hours ago.
Map and rules
Which map is active on Legends?
The game generates the procedural map that Legends runs.
What are the rules on Legends, and what settings does it run?
No gather rate appears in the name of Legends. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Legends?
There is no region published for Legends. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 92.55.176.235:28015 is its address.
How reliable is Legends, and is it currently online?
Offline for now: Legends was last seen 10 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 16 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Legends operate?
The version on Legends is Rust network protocol 2634 and build 167781, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How does Legends handle its wipe days?
0 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does Legends wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Legends's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 11 days 16 hours.
Tags and listings
Where does Legends appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Legends: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on Legends?
gmrust (Game mode): Standard Rust survival is the game mode here; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Legends publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Legends?
Enter client.connect 92.55.176.235:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.