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Network live 11,873 servers online 96,345 players aboard 382 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TestServer

Online 93.115.23.170:28505 checked 15m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
1/ 50 players now 2% full
17-day averagepeak 1
#4,526ranktop 20%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75119:0021:0023:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 25 Oct, 10:22 UTC 10:22 UK · 4d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct, 19:11 UTC 20:11 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    10.6 days
    Players before
    1
  3. Fri 9 Oct, 22:11 UTC 23:11 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    0
  4. Thu 8 Oct, 20:05 UTC 21:05 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  5. Thu 8 Oct, 10:38 UTC 11:38 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  6. Wed 7 Oct, 19:48 UTC 20:48 UK · 21d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  7. Fri 2 Oct, 13:09 UTC 14:09 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    5.3 days
    Players before
    1
  8. Wed 30 Sep, 18:09 UTC 19:09 UK · 28d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  9. Tue 29 Sep, 18:24 UTC 19:24 UK · 29d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Fri 25 Sep, 12:29 UTC 13:29 UK · 34d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    4.2 days
    Players before
    1
Show all 11 wipes
  1. Tue 22 Sep, 17:02 UTC 18:02 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 162 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 187 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 83 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 256 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 350 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does TestServer compare with other Rust servers in the rankings?

In the top 20% of all ranked servers sits TestServer, at #4,526 on hours played over seven days.

What is the current population on TestServer?

At the moment 1 players are on TestServer, which has 50 slots. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.

Rules and settings

Which map is active on TestServer?

The map on TestServer is procedural, produced by the game.

Which settings and rules apply on TestServer?

The name of TestServer gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is TestServer based?

No region is published by TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 93.115.23.170:28505 is its address.

What is the uptime of TestServer, and is it online?

Right now, TestServer is online. It was up 61 of 168 hours over the last 7 full days, 36% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is TestServer using?

Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on TestServer when wipe day arrives?

1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does TestServer wipe, and at what times?

TestServer wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 6 hours.

Tags and listings

On Rust Wipe Tracker, which lists and filters is TestServer part of?

These Rust Wipe Tracker lists take TestServer: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the server tags on TestServer?

The game's server browser picks up these TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to TestServer?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.115.23.170:28505.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.