TestServer
Online 93.115.23.170:28505 checked 15m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 10:22 UTC 10:22 UK · 4d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Wed 14 Oct, 19:11 UTC 20:11 UK · 14d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 10.6 days
- Players before
- 1
-
Fri 9 Oct, 22:11 UTC 23:11 UK · 19d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
-
Thu 8 Oct, 20:05 UTC 21:05 UK · 20d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
-
Thu 8 Oct, 10:38 UTC 11:38 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Wed 7 Oct, 19:48 UTC 20:48 UK · 21d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Fri 2 Oct, 13:09 UTC 14:09 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.3 days
- Players before
- 1
-
Wed 30 Sep, 18:09 UTC 19:09 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
-
Tue 29 Sep, 18:24 UTC 19:24 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Fri 25 Sep, 12:29 UTC 13:29 UK · 34d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.2 days
- Players before
- 1
Show all 11 wipes
-
Tue 22 Sep, 17:02 UTC 18:02 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 162 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256 / 700
- RustSpain.com | EU Main 350 / 350
Quick answers
From the figures on this page.
Player activity
How does TestServer compare with other Rust servers in the rankings?
In the top 20% of all ranked servers sits TestServer, at #4,526 on hours played over seven days.
What is the current population on TestServer?
At the moment 1 players are on TestServer, which has 50 slots. Averaged over the past week: 1 players, peaking at 1. The busiest hour over the last 48 hours was 19:00 UTC, averaging 1 players.
Rules and settings
Which map is active on TestServer?
The map on TestServer is procedural, produced by the game.
Which settings and rules apply on TestServer?
The name of TestServer gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is TestServer based?
No region is published by TestServer. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 93.115.23.170:28505 is its address.
What is the uptime of TestServer, and is it online?
Right now, TestServer is online. It was up 61 of 168 hours over the last 7 full days, 36% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
What Rust version is TestServer using?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What happens on TestServer when wipe day arrives?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
How often does TestServer wipe, and at what times?
TestServer wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 4 days 6 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is TestServer part of?
These Rust Wipe Tracker lists take TestServer: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on TestServer?
The game's server browser picks up these TestServer tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
How do you connect to TestServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.115.23.170:28505.