RUST_LIVING_WORLD_LOCAL
Offline 93.152.223.17:28015 checked 19d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 95 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 95 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 41 / 700
- RustSpain.com | EU Main 5 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of RUST_LIVING_WORLD_LOCAL against other Rust servers?
In the top 72% of all ranked servers sits RUST_LIVING_WORLD_LOCAL, at #15,842 on hours played over seven days.
What is the current population on RUST_LIVING_WORLD_LOCAL?
At the moment RUST_LIVING_WORLD_LOCAL is offline, having last been seen 19 days 4 hours ago.
Server rules
Which map is active on RUST_LIVING_WORLD_LOCAL?
A procedural map, generated by the game, is what RUST_LIVING_WORLD_LOCAL runs.
What are the rules on RUST_LIVING_WORLD_LOCAL, and what settings does it run?
You will not find a gather rate in the name of RUST_LIVING_WORLD_LOCAL. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is RUST_LIVING_WORLD_LOCAL based?
There is no region published for RUST_LIVING_WORLD_LOCAL. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 93.152.223.17:28015 is its address.
What is the uptime of RUST_LIVING_WORLD_LOCAL, and is it online?
Offline for now: RUST_LIVING_WORLD_LOCAL was last seen 19 days 4 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 9 October 2026.
What Rust version is RUST_LIVING_WORLD_LOCAL using?
The version on RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does RUST_LIVING_WORLD_LOCAL reset its map?
To tell its rhythm we would need more of RUST_LIVING_WORLD_LOCAL's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 19 days 4 hours.
Tags and filters
Where does RUST_LIVING_WORLD_LOCAL appear across the Rust Wipe Tracker lists and filters?
You will find RUST_LIVING_WORLD_LOCAL on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RUST_LIVING_WORLD_LOCAL?
gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags RUST_LIVING_WORLD_LOCAL publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What steps do you take to join RUST_LIVING_WORLD_LOCAL?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.152.223.17:28015.