Tiny Rust Test Server
Offline 93.159.5.205:28015 checked 17h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 677 / 725
- Rustoria.co - EU East Long 438 / 475
- Rustoria.co - EU Main 38 / 250
- Rusty Moose |EU Main| 52 / 250
- Rustoria.co - EU East Medium 218 / 250
- Rustafied.com - EU Friday 144 / 175
Quick answers
From the figures on this page.
Player count
Where does Tiny Rust Test Server place among Rust servers?
A seven-day player-hours count places Tiny Rust Test Server at #13,171: the top 59% of every ranked server.
Is Tiny Rust Test Server busy at the moment?
The last sighting of Tiny Rust Test Server was 17 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 20:00 UTC, averaging 1 players.
Rules and settings
What is the current map on Tiny Rust Test Server?
A procedural map, generated by the game, is what Tiny Rust Test Server runs.
What settings and rules should you know for Tiny Rust Test Server?
You will not find a gather rate in the name of Tiny Rust Test Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is not active.
Operator and location
What is the location of Tiny Rust Test Server?
You will find no region published by Tiny Rust Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 93.159.5.205:28015.
What is the uptime of Tiny Rust Test Server, and is it online?
The current status for Tiny Rust Test Server is offline, last seen 17 hours ago. 27 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Tiny Rust Test Server operate?
On Windows, Tiny Rust Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does Tiny Rust Test Server wipe? What schedule does it follow?
There are too few of Tiny Rust Test Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 21 days.
Tags and listings
Where does Tiny Rust Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Tiny Rust Test Server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Tiny Rust Test Server?
Read off the game's server browser, the tags for Tiny Rust Test Server are: gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
How do you connect to Tiny Rust Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.159.5.205:28015.