Rust Laboratory
Offline 93.159.60.203:28015 checked 5h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 26 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 12 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player activity
Where does Rust Laboratory place among Rust servers?
In the top 48% of all ranked servers sits Rust Laboratory, at #10,585 on hours played over seven days.
Is Rust Laboratory busy at the moment?
At the moment Rust Laboratory is offline, having last been seen 5 hours ago. The seven-day figures show an average of 1 players and a peak of 1. The busiest hour over the last 48 hours was 22:00 UTC, averaging 1 players.
Rules and settings
Which map is active on Rust Laboratory?
The game generates the procedural map that Rust Laboratory runs.
Which settings and rules apply on Rust Laboratory?
No gather rate appears in the name of Rust Laboratory. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What location does Rust Laboratory run from?
There is no region published for Rust Laboratory. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 93.159.60.203:28015.
What is the uptime of Rust Laboratory, and is it online?
Rust Laboratory is offline at the moment, with the last sighting 5 hours ago. 2 of 24 hours were up in the last 1 full day, a 8% share. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
What Rust version is Rust Laboratory using?
The version on Rust Laboratory is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Rust Laboratory wipe? What schedule does it follow?
There are too few of Rust Laboratory's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 29 hours.
Server tags
Where does Rust Laboratory appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Rust Laboratory: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on Rust Laboratory?
gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags Rust Laboratory publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join Rust Laboratory?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.159.60.203:28015.