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Network live 11,614 servers online 32,078 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustVisualLab LOCAL

Offline 93.170.160.47:28025 checked 1d ago

pve
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 1 players now 100% full
17-day averagepeak 1
#11,109ranktop 50%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 10:57 UTC 10:57 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct, 19:47 UTC 19:47 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average 28 / 200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average 4 / 200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 30 / 200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 28 / 200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average 14 / 150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 0 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does RustVisualLab LOCAL compare with other Rust servers in the rankings?

Over the past seven days, RustVisualLab LOCAL has climbed to #11,109 for player hours, putting it in the top 50% of all ranked servers.

What is the current population on RustVisualLab LOCAL?

The last sighting of RustVisualLab LOCAL was 40 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.

Rules and settings

On what map does RustVisualLab LOCAL take place?

A procedural map, generated by the game, is what RustVisualLab LOCAL runs.

Which settings and rules apply on RustVisualLab LOCAL?

No gather rate appears in the name of RustVisualLab LOCAL. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.

About the server

What location does RustVisualLab LOCAL run from?

You will find no region published by RustVisualLab LOCAL. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 93.170.160.47:28025.

How reliable is RustVisualLab LOCAL, and is it currently online?

Offline for now: RustVisualLab LOCAL was last seen 40 hours ago. 6% is the uptime for the last 2 full days, up for 3 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.

On what Rust version does RustVisualLab LOCAL operate?

On Windows, RustVisualLab LOCAL runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on RustVisualLab LOCAL?

At their busiest, its recent wipes drew an average of 1 players. After 16 hours the latest wipe's crowd hit its peak.

How often does RustVisualLab LOCAL wipe, and at what times?

Its rhythm cannot yet be told: too few of RustVisualLab LOCAL's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 42 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RustVisualLab LOCAL part of?

These Rust Wipe Tracker lists take RustVisualLab LOCAL: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on RustVisualLab LOCAL?

The game's server browser picks up these RustVisualLab LOCAL tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to RustVisualLab LOCAL?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.170.160.47:28025.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No PvP here: the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.