RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 27 Oct, 10:57 UTC 10:57 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 26 Oct, 19:47 UTC 19:47 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly 28 / 200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 4 / 200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 30 / 200
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 28 / 200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 14 / 150
- [EU/GER] Rust Norddeutschland PVE 0 / 100
Quick answers
From the figures on this page.
Player count
How does RustVisualLab LOCAL compare with other Rust servers in the rankings?
Over the past seven days, RustVisualLab LOCAL has climbed to #11,109 for player hours, putting it in the top 50% of all ranked servers.
What is the current population on RustVisualLab LOCAL?
The last sighting of RustVisualLab LOCAL was 40 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1. Over the last 48 hours, the peak hour came at 13:00 UTC with an average of 1 players.
Rules and settings
On what map does RustVisualLab LOCAL take place?
A procedural map, generated by the game, is what RustVisualLab LOCAL runs.
Which settings and rules apply on RustVisualLab LOCAL?
No gather rate appears in the name of RustVisualLab LOCAL. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched off.
About the server
What location does RustVisualLab LOCAL run from?
You will find no region published by RustVisualLab LOCAL. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 93.170.160.47:28025.
How reliable is RustVisualLab LOCAL, and is it currently online?
Offline for now: RustVisualLab LOCAL was last seen 40 hours ago. 6% is the uptime for the last 2 full days, up for 3 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.
On what Rust version does RustVisualLab LOCAL operate?
On Windows, RustVisualLab LOCAL runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
What should you expect from wipe day on RustVisualLab LOCAL?
At their busiest, its recent wipes drew an average of 1 players. After 16 hours the latest wipe's crowd hit its peak.
How often does RustVisualLab LOCAL wipe, and at what times?
Its rhythm cannot yet be told: too few of RustVisualLab LOCAL's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 42 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is RustVisualLab LOCAL part of?
These Rust Wipe Tracker lists take RustVisualLab LOCAL: Rust community servers, unmodded and Best Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on RustVisualLab LOCAL?
The game's server browser picks up these RustVisualLab LOCAL tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): No PvP here: the world is what threatens you. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to RustVisualLab LOCAL?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 93.170.160.47:28025.