My Local Server
Offline 93.171.1.64:28015 checked 9h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 35 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 128 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 50 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 39 / 700
- RustSpain.com | EU Main 7 / 200
- CSL Scenery Budget Test 0 / 500
Quick answers
From the figures on this page.
Population
Where does My Local Server place among Rust servers?
Over the past seven days, My Local Server has climbed to #12,722 for player hours, putting it in the top 57% of all ranked servers.
What is the current population on My Local Server?
The last sighting of My Local Server was 9 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 15:00 UTC, averaging 1 players.
Rules and settings
On what map does My Local Server take place?
The game generates the procedural map that My Local Server runs.
Which settings and rules apply on My Local Server?
The name of My Local Server gives no gather rate. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Server details
In which region is My Local Server based?
There is no region published for My Local Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 93.171.1.64:28015 is its address.
What is the uptime of My Local Server, and is it online?
My Local Server is offline at the moment, with the last sighting 9 hours ago. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.
On what Rust version does My Local Server operate?
The version on My Local Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Local Server wipe? What schedule does it follow?
There are too few of My Local Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 15 hours.
Server tags
Where does My Local Server appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Local Server are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours and it appears.
How should you read the tags on My Local Server?
The game's server browser picks up these My Local Server tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join My Local Server?
Enter client.connect 93.171.1.64:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.