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Network live 11,667 servers online 48,316 players aboard 118 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RustBlitz [DEV]

Offline 93.171.189.36:28015 checked 13d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 50 players now 0% full
07-day averagepeak –
#15,119ranktop 70%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 02:56 UTC 03:56 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct, 20:56 UTC 21:56 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Thu 15 Oct, 14:56 UTC 15:56 UK · 13d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Thu 15 Oct, 07:56 UTC 08:56 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  5. Thu 15 Oct, 01:56 UTC 02:56 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  6. Wed 14 Oct, 18:56 UTC 19:56 UK · 14d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 111 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 123 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 172 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 55 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 2 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 24 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does RustBlitz [DEV] compare with other Rust servers in the rankings?

Over the past seven days, RustBlitz [DEV] has climbed to #15,119 for player hours, putting it in the top 70% of all ranked servers.

How many players are on RustBlitz [DEV] right now?

The last sighting of RustBlitz [DEV] was 13 days ago; it is offline right now.

Server rules

What are the rules on RustBlitz [DEV], and what settings does it run?

The name of RustBlitz [DEV] gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is RustBlitz [DEV] based?

There is no region published for RustBlitz [DEV]. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 93.171.189.36:28015.

Is RustBlitz [DEV] up, and how good is its uptime?

Offline for now: RustBlitz [DEV] was last seen 13 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does RustBlitz [DEV] operate?

Rust network protocol 2634 and build 167781 on Linux is what RustBlitz [DEV] runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on RustBlitz [DEV]?

The average busiest point of its recent wipes was 0 players. After 0 hours the latest wipe's crowd hit its peak.

How often does RustBlitz [DEV] wipe, and at what times?

RustBlitz [DEV] wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 13 days 1 hours have passed since this world was made.

Tags and listings

On Rust Wipe Tracker, which lists and filters is RustBlitz [DEV] part of?

The Rust Wipe Tracker lists that include RustBlitz [DEV] are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustBlitz [DEV]?

gmrust (Game mode): Survival in standard Rust; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags RustBlitz [DEV] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join RustBlitz [DEV]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.171.189.36:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.