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Network live 11,617 servers online 40,309 players aboard 87 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ServerName

Offline 93.178.116.216:28015 checked 23d ago

Tracking number · connect
Wipe progress · wiped 23d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 5 players now 0% full
07-day averagepeak –
#15,983ranktop 71%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 5 Oct, 10:51 UTC 11:51 UK · 23d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average 258 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 200 / 225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average 23 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 22 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 94 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of ServerName against other Rust servers?

Over the past seven days, ServerName has climbed to #15,983 for player hours, putting it in the top 71% of all ranked servers.

Is ServerName busy at the moment?

At the moment ServerName is offline, having last been seen 23 days 20 hours ago.

Map and rules

On what map does ServerName take place?

A procedural map, generated by the game, is what ServerName runs.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of ServerName?

There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 93.178.116.216:28015.

What is the uptime of ServerName, and is it online?

Offline for now: ServerName was last seen 23 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 5 October 2026.

What Rust version is ServerName using?

Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

How does ServerName handle its wipe days?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does ServerName wipe, and at what times?

There are too few of ServerName's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 23 days 20 hours have passed since this world was made.

Server tags

Where does ServerName appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ServerName: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags ServerName publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to ServerName?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 93.178.116.216:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.