Rust Local Test
Offline 93.191.113.100:28115 checked 25d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 575 / 625
- Rustoria.co - EU East Long 413 / 450
- Rusty Moose |EU Main| 78 / 250
- Rustoria.co - EU Main 74 / 250
- Rustafied.com - EU Friday 54 / 100
- Rustoria.co - EU East Medium 188 / 225
Quick answers
From the figures on this page.
Population
Where does Rust Local Test place among Rust servers?
A seven-day player-hours count places Rust Local Test at #13,887: the top 61% of every ranked server.
How many players are on Rust Local Test right now?
The last sighting of Rust Local Test was 25 days 7 hours ago; it is offline right now.
Server rules
What is the current map on Rust Local Test?
A procedural map, generated by the game, is what Rust Local Test runs.
What settings and rules should you know for Rust Local Test?
No gather rate appears in the name of Rust Local Test. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched off.
Operator and location
What location does Rust Local Test run from?
No region is published by Rust Local Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 93.191.113.100:28115 is its address.
How reliable is Rust Local Test, and is it currently online?
The current status for Rust Local Test is offline, last seen 25 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 2 October 2026.
On what Rust version does Rust Local Test operate?
Rust network protocol 2634 and build 166586 on Windows is what Rust Local Test runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does Rust Local Test wipe, and at what times?
There are too few of Rust Local Test's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 27 days 2 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Rust Local Test part of?
The Rust Wipe Tracker lists that include Rust Local Test are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Rust Local Test?
Read off the game's server browser, the tags for Rust Local Test are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Rust Local Test?
Enter client.connect 93.191.113.100:28115 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.